A game made for the 46th Ludum Dare game jam (a 'competition' in which participants must create a video game in a set amount of time and following a given theme). The theme for this edition was 'Keep it Alive' and I chose to create a simple arcade game where you control a wooden cart and must transport an egg to the end as fast as possible without dropping it to the ground. This game was created using Unity and all assets in the game were created by me during the jam.